Version 2.7 patch changes (June 27, 2021):
- Included in this version is Flintlock's latest EXE Patch C3X_R7 that allows scrolling between civs on the diplomacy screen, among other great updates!
- New Great Wonder: Walls of Essengar that provides free Wooden Walls to all cities on continent
- Fixed Lightning Sphere's high corruption bug
- Lightning Sphere now has an additional building to reduce corruption (similar to Spire of the Sunset)
- Fire, Lightning, and Chaos Spheres are now available earlier in the tech tree
- Azura's Spire is no longer required to build Spell Spires
- All 3 Spell Spire Types can now be built at once, but require additional resources
- Harbors are now Small Wonders to reduce late-game lag from trade route calculations
- Harbors now require only 2 trading posts
- Palisade Walls now require Woodworks tech instead of Masonry
- Slightly increased aggression levels for most races to more 'standard' levels similar to main (un-modded) Civ 3
- Unique Upgradable City Improvements such as Sacrificial Altars now disappear automatically when the upgraded versions are built
- Fixed issue with Amazonian tech 'Mastery' costing more beakers than even 2nd era techs
- Slightly increased map population of luxury resources so they are more often found in multiples for tradeability
- New Osiri Arms Camp Small Wonder to allow earlier upgrades/Veterancy bonus
- Osiri Militia available earlier
- Frostling Scorpas are now invisible and more mature versions are more durable
- Golden Age duration extended to 12 turns
- Cosmo Sphere observatories are now cheaper
- Skaven Labyrinth now correctly increases happiness by +1
- Increased frequency of Crystal Dragon production from Shartoth Spire to every 55 turns
- Mantis Att/Def changed to 6/5
- Cost of Ultima Spell artifacts increased slightly
- Fixed several Civilopedia broken links
- Version 2.7 (B) : Corrects Tech Requirement for Walls of Esengar to Woodworks
- Version 2.7 (C & D) : Small graphical tech tree corrections