INTRODUCTION:
This mod add X times longer Research, Civics, GreatPerson and Years turns rate of all "GAMESPEED" options.
It is not a gamespeed option and it not modify vanilla gamespeed.
IT IS A ALL IN ONE MOD of my Other mods:
FOR RESEARCH MOD : https://forums.civfanatics.com/resources/research-time-x.25552/
FOR CIVIC MOD : https://forums.civfanatics.com/resources/civic-time-x.25553/
FOR GREATPERSON MOD : https://forums.civfanatics.com/resources/greatperson-time-x.25562/
FOR YEAR MOD :https://forums.civfanatics.com/resources/years-time-x.25977/
By the way, once one activated, you haven't got to select it on the custom or fast game. Just Select your GameSpeed
Construction and Formation, are the same that your gamespeed vanilla choice.
I have made this mod just to create an army and have a time to play with it before his obsolesence.
IA Army is Bigger about your TimeX Choice, Because when they have construct building, they form units, and form units, and form units.......Like you so.
More Time is longer, more Hugger Battle is Coming....
INSTALATION:
After Dezip (or Derar) pack, Dezip desired Preset " TimeX All In One.rar " , Dezip desired rarfile Preset "TimeX2AIO.rar" and Put content in folder mod.
"Documents/My Games/Sid Meier's Civilization VI/Mods" folder.
Warning: The mod is activated by Default. If you install the three Version, nothing will hapen.
SET MOD PRESET TO ACTIVE ONE OF THEM !!!
This mod make No turns Limits too.
Tell me if you prefer "Mod desactivated" by default.
COMPATIBILITIES:
Work with Other mod which not modify "Technologies.xml " "Civics.xml " "Eras.xml "file.
UPGRADES:
Fixed modInfo : Missed " _ " on line in the file. Mod didnt work. Sorry for Inconveniant
Update 14-12-2016: add ( X3 ) ( X4 ) files
Update 25-12-2016
Synchronized with WINTER PATCH 2016 "DLC Polish"
[BALANCE CHANGES]
Increased research costs of Technologies and Civics progressively from the Industrial era (about +5%) to the Information era (about +20%).
Update 23-01-2017:"Medieval Faires" and "Guids" x40 wrong line set to "x4"
Update 24-01-2017: SQL File for Tech and Civics ( Great for balance game Update), doesnt work for GreatPerson
Update 25-02-2017: Added Different ID due to Mod Manager Preset Ingame
Updated 26-02-2017: Fully integrated on the All in one Years Time X with True Calendar for the all presets in all GameSpeeds
Updated 27-02-2017:Marathon Years worked but not the Other Speed.
Add 5 files Years TimeX (one per GameSpeed)
Bug Fixed
OTHER MODS:
City Range Up X : Up 3 to 4 or 5 tiles the minimum distance between Cities
https://forums.civfanatics.com/resources/city-range-up-x.25563/
REMERCIMENTS / THANKS :
This is my All In One Mod.
French Modder
Thanks For Rating, Purposes, Ideas and Suggests
This mod add X times longer Research, Civics, GreatPerson and Years turns rate of all "GAMESPEED" options.
It is not a gamespeed option and it not modify vanilla gamespeed.
IT IS A ALL IN ONE MOD of my Other mods:
FOR RESEARCH MOD : https://forums.civfanatics.com/resources/research-time-x.25552/
FOR CIVIC MOD : https://forums.civfanatics.com/resources/civic-time-x.25553/
FOR GREATPERSON MOD : https://forums.civfanatics.com/resources/greatperson-time-x.25562/
FOR YEAR MOD :https://forums.civfanatics.com/resources/years-time-x.25977/
By the way, once one activated, you haven't got to select it on the custom or fast game. Just Select your GameSpeed
Construction and Formation, are the same that your gamespeed vanilla choice.
I have made this mod just to create an army and have a time to play with it before his obsolesence.
IA Army is Bigger about your TimeX Choice, Because when they have construct building, they form units, and form units, and form units.......Like you so.
More Time is longer, more Hugger Battle is Coming....
INSTALATION:
After Dezip (or Derar) pack, Dezip desired Preset " TimeX All In One.rar " , Dezip desired rarfile Preset "TimeX2AIO.rar" and Put content in folder mod.
"Documents/My Games/Sid Meier's Civilization VI/Mods" folder.
Warning: The mod is activated by Default. If you install the three Version, nothing will hapen.
SET MOD PRESET TO ACTIVE ONE OF THEM !!!
This mod make No turns Limits too.
Tell me if you prefer "Mod desactivated" by default.
COMPATIBILITIES:
Work with Other mod which not modify "Technologies.xml " "Civics.xml " "Eras.xml "file.
UPGRADES:
Fixed modInfo : Missed " _ " on line in the file. Mod didnt work. Sorry for Inconveniant
Update 14-12-2016: add ( X3 ) ( X4 ) files
Update 25-12-2016
Synchronized with WINTER PATCH 2016 "DLC Polish"
[BALANCE CHANGES]
Increased research costs of Technologies and Civics progressively from the Industrial era (about +5%) to the Information era (about +20%).
Update 23-01-2017:"Medieval Faires" and "Guids" x40 wrong line set to "x4"
Update 24-01-2017: SQL File for Tech and Civics ( Great for balance game Update), doesnt work for GreatPerson
Update 25-02-2017: Added Different ID due to Mod Manager Preset Ingame
Updated 26-02-2017: Fully integrated on the All in one Years Time X with True Calendar for the all presets in all GameSpeeds
Updated 27-02-2017:Marathon Years worked but not the Other Speed.
Add 5 files Years TimeX (one per GameSpeed)
Bug Fixed
OTHER MODS:
City Range Up X : Up 3 to 4 or 5 tiles the minimum distance between Cities
https://forums.civfanatics.com/resources/city-range-up-x.25563/
REMERCIMENTS / THANKS :
This is my All In One Mod.
French Modder
Thanks For Rating, Purposes, Ideas and Suggests