1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Traits for RoM 2.6 2016-10-05

Traits for RoM 2.6

  1. AAranda
    This little mod adds a few traits and modify a few others:
    ---------------------------------------


    CHANGES IN TRAITS:

    - AGRICULTURAL TRAIT MODIFIED It gives 1 extra food per spots with 4 or more , instead of 5

    - SEAFARING TRAIT MODIFIED It gives combat1

    - SCIENTIST TRAIT MODIFIED It gives 10% science points , instead of 15%



    --------------------------------------------


    NEW TRAITS:

    - ADDED MILITARISTIC TRAIT It gives commando and city raider1 promotions

    - ADDED WISE TRAIT It gives 1 sciense point per city and 50% to great people

    - ADDED BUILDER TRAIT It gives 1 extra hammer per spots with 4 or more and 10% to build wonders

    - ADDED FORESTIC TRAIT It gives woodsman1 promotion

    - ADDED HIGHLANDER TRAIT It gives guerilla1 promotion

    - ADDED ARCTIC TRAIT It gives arctic promotion

    - ADDED DESERTIC TRAIT It gives desertic promotion

    - ADDED FIELDER TRAIT It gives fieldsman1 promotion



    ---------------------------------------------



    TO INSTALL:

    Simply replace the originals documents for the ones provided .Don't worry , the originals are included.
    Of course , you have to include the trait you want to use in your desired leaderhead.To do that open the CIV4LeaderHeadInfos file , inside ASSETS/XML/CIVILIZATIONS , using worpad and paste that on your selected leader:


    <TraitType>TRAIT_MILITARISTIC</TraitType>
    <TraitType>TRAIT_WISE</TraitType>
    <TraitType>TRAIT_BUILDER</TraitType>
    <TraitType>TRAIT_FIELDER</TraitType>
    <TraitType>TRAIT_ARCTIC</TraitType>
    <TraitType>TRAIT_HIGHLANDER</TraitType>
    <TraitType>TRAIT_DESERTIC</TraitType>
    <TraitType>TRAIT_FORESTIC</TraitType>