I have discontinued this mod as I realized sound can be added with simple xml edit, and there was no need for an lua mod.
To add sound to turn open TurnPhases.xml in
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Gameplay\Data
look for this around line 28:
and you can either paste in the sound mod was using:
Play_MP_Game_Launch_Timer_Beep
which is a bit louder, or the one from the row directly beneath:
Play_MP_Strategic_Turn_Start
Thank those of you who downloaded, but considering the conflicts with other mods, and with game updates that can happen, I though it best not to continue when xml alternative is available.
To add sound to turn open TurnPhases.xml in
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Assets\Gameplay\Data
look for this around line 28:
Code:
<Row TurnSegmentType="TURNSEG_SINGLEPLAYER" DisplayName="" Sound="" AllowStrategicCommands="true" AllowTacticalCommands="true" TimeLimit_Base ="30" TimeLimit_PerCity="10" TimeLimit_PerUnit="5"/>
and you can either paste in the sound mod was using:
Play_MP_Game_Launch_Timer_Beep
which is a bit louder, or the one from the row directly beneath:
Play_MP_Strategic_Turn_Start
Thank those of you who downloaded, but considering the conflicts with other mods, and with game updates that can happen, I though it best not to continue when xml alternative is available.