Because of the changes I made to the main USnF mod, I also need to re-done the whole support files.
The file names are changed to reflect which author of said custom civilization, so it's easier to track which mod does the unit came from.
I also added support for a few more custom civilizations to justify this update:
Added 'ART_DEF_UNIT_WW2_INFANTRY_BRITTANY' that uses the same 'ART_DEF_UNIT_INFANTRY_BRITTANY' model. The reason of this is that VP (or base Civ V) is using 'ART_DEF_UNIT_WW2_INFANTRY' for Infantry model instead of the older 'ART_DEF_UNIT_INFANTRY' model. So, in order to make ethnic unit to work, you need the appropriate UnitArtInfo tag with a proper ArtStyle suffix.
Fixed a bug for Corsica units with RUG and SUG scale.
Adjusted some of the units formation and NumMembers to look proper in gameplay.
Units that have multiple model variants (such as Scotland's Schiltron, Ainu's Matagi, and Corsica's Macchieri) now have a proper formation and don't look random.
Some units use new formation types, so you have to use the updated version of USnF.
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