Version 1.2
- Changed: Defensive buildings parameters (Bastion, Arsenal/Ostrog, Military Base) [I concur with
@FoxOfWar 's proposition, so Bastion gets +1 range and healing and Arsenal indirect fire and theft block].
- Changed: Adventurer gets "Brute Force" instead of "Barbarian Penalty".
- Changed: Updated buildings for policies Colonialism and Mercantilism.
- Changed: FieldGun : 20/35 (was 17/35), Light Infantry : 24/38 (was 21/35)
- Fixed: Conquistador cost not changed [it is the same unit as in VP, as
@HungryForFood noticed].
- Fixed: Obsolete techs and Goody Hut upgrades for several units [courtesy of
@adan_eslavo].
- Fixed: Textes for Division of Labor and Distress (Crime previously).