This is a basic reskin on the ancient walls to represent a wall of thorns.
Do the usual edits, as expected for BuildingInfos.xml and BuildingClassInfos.xml.
Edit for CIV4ArtDefines_Building.xml is along lines of,
Also requires an edit to CIV4CityLSystem.xml along lines of,
Do the usual edits, as expected for BuildingInfos.xml and BuildingClassInfos.xml.
Edit for CIV4ArtDefines_Building.xml is along lines of,
Code:
<BuildingArtInfo>
<Type>ART_DEF_BUILDING_THORNWALLS</Type>
<LSystem>LSYSTEM_THORNWALLS</LSystem>
<bAnimated>0</bAnimated>
<fScale>1.0</fScale>
<fInterfaceScale>0.4</fInterfaceScale>
<NIF>Art/Buildings/Thornwalls/Walls.nif</NIF>
<KFM/>
<Button>Art/Buildings/Thornwalls/buttonthornwall3.dds</Button>
</BuildingArtInfo>
Code:
<ArtRef Name="building:LSYSTEM_THORNWALLS">
<Attribute Class="Scalar">szSpecialLayout:CityCenter</Attribute>
<Attribute Class="Scalar">szBuilder:WallBuilder</Attribute>
<Attribute Class="Scalar">bLayoutAfterGenerics:1</Attribute>
<Attribute Class="Scalar">bNoContour:1</Attribute>
<Attribute Class="Scalar">szPostArtFile:Art/Buildings/Thornwalls/post01_eu_an.nif</Attribute>
<Attribute Class="Scalar">szWallArtFile:Art/Buildings/Thornwalls/wall%1_eu_an.nif</Attribute>
<Rotate>45</Rotate>
<!-- this needs to be the negative of the CITY_TWIST value in detail manager; note that this uses degrees but DetailManager uses radians. Sorry. -->
</ArtRef>