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Wall of Thorns 2020-05-15

This is a basic reskin on the ancient walls to represent a wall of thorns.

Do the usual edits, as expected for BuildingInfos.xml and BuildingClassInfos.xml.
Edit for CIV4ArtDefines_Building.xml is along lines of,
Code:
       <BuildingArtInfo>
           <Type>ART_DEF_BUILDING_THORNWALLS</Type>
           <LSystem>LSYSTEM_THORNWALLS</LSystem>
           <bAnimated>0</bAnimated>
           <fScale>1.0</fScale>
           <fInterfaceScale>0.4</fInterfaceScale>
           <NIF>Art/Buildings/Thornwalls/Walls.nif</NIF>
           <KFM/>
           <Button>Art/Buildings/Thornwalls/buttonthornwall3.dds</Button>
       </BuildingArtInfo>
Also requires an edit to CIV4CityLSystem.xml along lines of,
Code:
       <ArtRef Name="building:LSYSTEM_THORNWALLS">
           <Attribute Class="Scalar">szSpecialLayout:CityCenter</Attribute>
           <Attribute Class="Scalar">szBuilder:WallBuilder</Attribute>
           <Attribute Class="Scalar">bLayoutAfterGenerics:1</Attribute>
           <Attribute Class="Scalar">bNoContour:1</Attribute>
           <Attribute Class="Scalar">szPostArtFile:Art/Buildings/Thornwalls/post01_eu_an.nif</Attribute>
           <Attribute Class="Scalar">szWallArtFile:Art/Buildings/Thornwalls/wall%1_eu_an.nif</Attribute>
           <Rotate>45</Rotate>
           <!-- this needs to be the negative of the CITY_TWIST value in detail manager; note that this uses degrees but DetailManager uses radians. Sorry. -->
       </ArtRef>
  • InGameThornwall.PNG
    InGameThornwall.PNG
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Author
LPlate2
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