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[Warlords] Civics Free Specialists Mod v0.2w 2016-10-05

This mod copies the free specialist count tag from the buildings schema and
adds it to the civics schema. This allows civics to provide free specialists
in cities. For instance the Theocracy civic can now give two priests when it
is set:
[TAB][TAB][TAB]<FreeSpecialistCounts>
[TAB][TAB][TAB][TAB]<FreeSpecialistCount>
[TAB][TAB][TAB][TAB][TAB]<SpecialistType>SPECIALIST_PRIEST</SpecialistType>
[TAB][TAB][TAB][TAB][TAB]<iFreeSpecialistCount>2</iFreeSpecialistCount>
[TAB][TAB][TAB][TAB]</FreeSpecialistCount>
[TAB][TAB][TAB]</FreeSpecialistCounts>


-----Notes to Modmakers-----

If you want to use this mod component in your mod I have tried to make things
as easy as possible for you. In the XML files I have added
<!-- Civics Free Specialists Start --> and
<!-- Civics Free Specialists End --> in all of the places where changes were
made, in the SDK files I have added // < Civics Free Specialists Start > and
// < Civics Free Specialists End > in all of the places where changes were
made.

-----Version Information-----

-----v0.2w------

- Updated to be compatible with Warlords v2.0.8.0 patch.

Spoiler :

-----v0.1w------

- Setup the Civics Free Specialists Mod infrastructure

- Copied the <FreeSpecialistCounts> tag from the building schema to the civics
schema.

- As an example of how to use the tag theocracy now gives two free priests in
each city when it is set.


-----===Credits & Thanks===-----

- Exavier
[TAB]Composite Mod - readme.txt format
[TAB]
- Aussie_Lurker
[TAB]For the idea for this mod[TAB]
Author
TheLopez
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