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[Warlords] Multi-Bonus Unit Requirement v0.2w 2016-10-05

This mod changes the behavior of the <PrereqBonuses> tag and adds the
<PrereqOrBonuses> tag that retains the original behavior of the <PrereqBonuses>
tag. Any bonuses added in between the <PrereqBonuses> tag will now be required
to build the unit. One of the bonuses added in between the <PrereqOrBonuses>
tag will now be required to build the unit.

For instance the updated warrior definition using the new tag and updated tag
looks like:
[TAB][TAB][TAB]<BonusType>BONUS_STONE</BonusType>
[TAB][TAB][TAB]<PrereqBonuses>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_FUR</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_INCENSE</BonusType>
[TAB][TAB][TAB]</PrereqBonuses>
[TAB][TAB][TAB]<PrereqOrBonuses>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_FISH</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_PIG</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_SHEEP</BonusType>
[TAB][TAB][TAB][TAB]<BonusType>BONUS_RICE</BonusType>
[TAB][TAB][TAB]</PrereqOrBonuses>


-----Notes to Modmakers-----

If you want to use this mod component in your mod I have tried to make things
as easy as possible for you. In the XML files I have added
<!-- Multi-Bonus Unit Requirement Start --> and
<!-- Multi-Bonus Unit Requirement End --> in all of the places where changes
were made. In the SDK files I have added
// < Multi-Bonus Unit Requirement Start > and
// < Multi-Bonus Unit Requirement End > in all of the places where changes
were made.

-----Version Information-----

-----v0.2w------

- Updated to be compatible with Warlords v2.0.8.0 patch.

Spoiler :

-----v0.1w------

- Setup the Multi-Bonus Unit Requirement Mod infrastructure

- Updated the <PrereqBonuses> to be <PrereqOrBonuses> instead

- Added the new <PrereqBonuses> tag that allows for multiple bonuses to be
required for building units.

- Updated the CIV4UnitInfos.xml file so all units that had multiple bonuses
listed in the <PrereqBonuses> now use the <PrereqOrBonuses> tag instead.

- As an example of how to use the new tags the warrior unit has been updated in
the CIV4UnitInfos.xml file so it requires stone, fur, incense and one of the
following: fish, pig, sheep or rice.


-----===Credits & Thanks===-----

- Exavier
[TAB]Composite Mod - readme.txt format
Author
TheLopez
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