With the changes this mod introduces you will be able to pillage/destroy routes
separately from improvements. This way you will be able to disconnect inland
enemy cities from their trade networks prior to invasions, slow down enemy
troops approach to your cities, etc.
Installation Instructions:
1) Unzip this into the "warlords_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Route Pillage Mod
4) Load the game.
5) Then play as normal.
-----Game Play-----
-----Notes to Modmakers-----
If you want to use the Route Pillage Mod in your mod I have tried to make
things as easy as possible for you. In the SDK files I have added
// < Route Pillage Start > and // < Route Pillage End > in all of the places
that I have made changes.
-----Version Information-----
-----v0.3.xw------
- Updated to be compatible with Warlords v2.0.8.0 patch.
- Fixed the missing & in CvUnit.cpp. Reported by GraveEatr.
-----===Credits & Thanks===-----
- Exavier
[TAB]Composite Mod - readme.txt format
- Zorn
[TAB]For proposing the idea for this mod
separately from improvements. This way you will be able to disconnect inland
enemy cities from their trade networks prior to invasions, slow down enemy
troops approach to your cities, etc.
Installation Instructions:
1) Unzip this into the "warlords_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Route Pillage Mod
4) Load the game.
5) Then play as normal.
-----Game Play-----
Spoiler :
-----Notes to Modmakers-----
If you want to use the Route Pillage Mod in your mod I have tried to make
things as easy as possible for you. In the SDK files I have added
// < Route Pillage Start > and // < Route Pillage End > in all of the places
that I have made changes.
-----Version Information-----
-----v0.3.xw------
- Updated to be compatible with Warlords v2.0.8.0 patch.
- Fixed the missing & in CvUnit.cpp. Reported by GraveEatr.
Spoiler :
-----===Credits & Thanks===-----
- Exavier
[TAB]Composite Mod - readme.txt format
- Zorn
[TAB]For proposing the idea for this mod