About:
An excellent Roman conquest scenario on a huge European map by Paul Mutica.
Hosted by the Scenario League. Successfully tested in Civ2 MGE.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/
Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter
Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/
Original Description/Intro:
^^The conquest of "Mare Nostrum" as it was called by the Romans
^^was finally achieved when the last of the Hellenistical Kingdoms,
^^Egypt,admitted the Roman supremacy.Thus ended over half a milenium of
^^wars among the great civilizations of the Western Antiquity.
^
^^You can chose to play either one of the great powers, the Romans,
^^either of the Greeks, Phoenicians, or Persians, but, in the long run,
^^you should expect the Romans to win. Better not play the Celts
^^because of their lack of knowledge, bad reputation and barbarian atitude.
^
^^This screenplay starts with the Medic wars, followed by the Pelo-
^^ponesian war.Your goal is to try to change history during this 600 years
^^period you are alotted.
^^Note that there is a special way of winning this scenario apart from
^^the normal ones.
^^No technologies may be acquired by conquest.
^
^^VERY IMPORTANT: There are several events and rules files in this
^^scenario, each corresponding to a specific period in history. Read the
^^ReadMe file for more info.
Screenshots:
An excellent Roman conquest scenario on a huge European map by Paul Mutica.
Hosted by the Scenario League. Successfully tested in Civ2 MGE.
File added to this area as part of Blake's lost scenario/mod files restoration & cataloging project which can be found here:
https://forums.civfanatics.com/thre...o-doom-b5-strek-swars-sgate-homm-more.657278/
Browse other Civilization 2 scenarios & mods in the collection here:
https://forums.civfanatics.com/tags/civilization-2-mod/
https://www.moddb.com/tags/civilization-2-mod
https://archive.org/search.php?query=subject:Civ2ModCollection&sort=titleSorter
Join the Civilization 2 Scenario League at CivFanatics here:
https://forums.civfanatics.com/forums/civ2-scenario-league.428/
Original Description/Intro:
^^The conquest of "Mare Nostrum" as it was called by the Romans
^^was finally achieved when the last of the Hellenistical Kingdoms,
^^Egypt,admitted the Roman supremacy.Thus ended over half a milenium of
^^wars among the great civilizations of the Western Antiquity.
^
^^You can chose to play either one of the great powers, the Romans,
^^either of the Greeks, Phoenicians, or Persians, but, in the long run,
^^you should expect the Romans to win. Better not play the Celts
^^because of their lack of knowledge, bad reputation and barbarian atitude.
^
^^This screenplay starts with the Medic wars, followed by the Pelo-
^^ponesian war.Your goal is to try to change history during this 600 years
^^period you are alotted.
^^Note that there is a special way of winning this scenario apart from
^^the normal ones.
^^No technologies may be acquired by conquest.
^
^^VERY IMPORTANT: There are several events and rules files in this
^^scenario, each corresponding to a specific period in history. Read the
^^ReadMe file for more info.
Screenshots:
