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Wonders of Ice and Fire: The Great Houses 2016-10-05

Adds eight castles of the Great Houses as World Wonders. All provide a free Castle. Screenshots available on Steam Workshop.

  • Winterfell Castle: Requires Tundra. Adds +1 Production to Tundra and +1 Faith to Forests worked by this City.
  • The Eyrie: Must be adjacent to a Mountain. Provides the Altitude Training Promotion to all Units trained here.
  • Riverrun: Must be built on a River. Adds +1 Food to nearby River tiles and gains additional benefits if adjacent to 5 or more River tiles.
  • Pyke: Must be built in a Coastal City. Increases Naval Unit Production and all Naval Melee Units trained here gain Coastal Raider I.
  • Casterly Rock: Must be built on a hill with nearby Gold. Adds +1 Gold to all Mines but doubles plunder the enemy receives if captured.
  • Highgarden: Requires nearby Wheat. +4 Food in the Capital and +10% Growth everywhere. Mounted Units trained here generate Golden Age Points from kills.
  • Storms End: Must be built in a Coastal city. Inflicts 25 Damage on adjacent enemies.
  • Sunspear: Must be built near Desert. All Land Units trained here are stronger on Desert and have a chance to retreat from Melee combat.

Special thanks to Sukritact, JFD, and Tarcisio for coding assistance.
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Reedstilt
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