The alt-x planning cities tool don't work anymore.
The stable model of middle east cities need a mip map.
The plantation coffee improvement make the resource model disappear in map screen. The plantation looks weird in hills.
I noticed the african style cities dont have aqueduct in map models. Can you add? And can add mipmap to aqueducts too?
The speed of years in eternity speed need some tweak. I'm playing at 3000 b.c.and have technology of 100 b.c. In reality.
A group of enemy bandit riders settle down inside a city of mine and raises the crime. I try to figure out how can i attack and kick out the...
The wonder Hierapolis Sawmill have a strange icon.
Its possible a mipmap to stables?
I will test with my rogue.
And they don't have the great wall, i have. And, taking this opportunity, my great wall don't give 1 hammer to my...
They construct a wooden palisade in the plot i try to enter. The palisade is intended to work this way?
My warlord chief cant enter boards of a rival nation in peace.
The Aesop fables wonder don't have a image when build. And the great wall problem persists.
Its possible mipmap to desert camp? Looks strange actually.
Just to remember.
We really need a filter to select education buildings and disease/antidisease buildings.
the 1+ :hammers: to engineers of Great wall wonder don't works. Dont work to the great enginner and to specialist.
Will be very nice.
It's possible make, for example, the trade route calculation in another separated core?
Normal, we are all humans, right? If you discover what svn version liberate your game, please post here.
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