Nope Gedemon just doesn't seem to have a lot of time. 2 or 3 Years ago I thought : "Damn this mod is dead" Then there came a new version.
Well they have more SS than Infantry and the whole line is covered by them. Also I am already building as many T-34s KV-1s and IL-2 as possible...
Some things: Playing UdSSR on Immortal. December 1941, barely encircled Königsberg and Warsaw, almost infinite amount of damned Waffen-SS that...
Hulfgar the Japanese Navy Jet Bomber and Early jet Fighter dont have models and cause a crash
The heavy bombers / vanilla bombers. -75% defense against those really screws everything up. Infantry units get obliterated instantly.
Hulfgar dont you think you made Air units to OP? I am 2 Shoting enemy Great war Infantry with bombers. IRL this wouldnt be nearly as effective.
You need to chose that production option that recruits personnel
You have to capture cities.
1. I have no idea what is up with that, just asign them manually
2. If you enough Materiel and Personnel then your units heal 5 health per turn....
A guide on creating scenarios? Seems intressting cause I want to make a 1st January 1945 scenario.
Well there were Waffen-SS units from other countries, so maybe recruiting for the SS?
This time I played through the whole game as Germany. It started out a little difficult after charging warsaw and taking poland I had to focus...
Thanks Gedemon no crash anymore.
I only need to do "city = cityPlot:GetPlotCity()"
Rebalancing Flak Panzers? If you look at the Coelian or other later german flak panzers you will see that they around 40 in strength, which is...
I had the "fall of..." crash.
@Gedemon To try and reproduce it use the save (in the ZIP) and try to liberate/capture a finnish city like "Lappeenranta"
Crash with version 44 while liberating
Loaded my 43 save with 44. Man my unit supply is low.
nevermind close this thread, i just have to use sdk map editor
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