Haven't gotten around to city sets yet. Also, I'm still on a Wow-induced hiatus at the moment. :lol:
Sounds cool, I'd like to see it when you finish.
I think I found the problem that I was complaining about in my previous post. A immobile unit...
Been doing some testing for the World Map version and have some problems involving crashes which I can't find a solution to. My only guess is that...
Using a very vague and contrived methodology, I've made a pseudo power-ranking system - just for fun.
This is the Polish unit line. They are auto-produced for free, making the Wonder pretty valuable.
I've spent countless hours on it, but it...
This is an epic mod with Random Map and World map versions. The Random Map is currently for 4-12 Civs, while the World Map, which is a modified...
That still sounds complicated unfortunately, as far as how to go about with a possible fix. This is a very big mod, and everything else to my...
That might be too technical for me.
All my .biq files have different names: 126, 127, 127A, 127B, etc.
I tried on both my modding PC (Windows 7...
I'm working on a random map mod and I'm trying to make it so that certain strategic resources only spawn 1 total on the entire map. If you go in...
Nice! Instantly added to game.
The Khmer General (Army) crashes the game.
How many cities do these civs have? I've noticed some AI's will not build buildings, only units, if they only have 1 city.
It will be auto-produced and upgrade to a Ninja.:shifty:
Awesome, Vuldacon! thanks :love:
@JustLuthor You may be thinking of Sandris's 1812 Netherlands: 6 units, +1 bonus Holland unit.
Anyone bored want to make a static .flc out of this Shuriken. If not I'll try to do it later.
Looks good now, thanks! :D
I tested, it's every animation (attack, fort, run, etc.). Thanks
The desert Sheridan has some kind of palette issue.
That's a lovely old tractor. I like the worn out details such as the dirt on the wheels and missing paint.
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