The Nightmare resource is missing in whatever game I start, and is replaced by the Cow resource.
Even when I put it in manually in the world...
umm I may not know what "corporate power" you are talking about, but you are right about the Communist police state.
Umm I think your story i great, but the last sentence kinda threw me off, since Fascism is the extreme right in politics and is the total opposite...
Can anyone please help me with the Defense mod issue?
K lemme be clear: there is no dying sound that follows their disappearance. They just vanish like they havent been there.
Seriously they should make a fix for this scenario :(
Dude I said clearly that this is not what I'm talking about!!
UNITS are DISAPPEARING into the blue during like ROUND 7 while FORTIFIED. No matter...
The thing is, my units disappear for no reason. Sometimes after they win a fight, or just after staying still a while they vanish. It's not...
Nice one, dude please finish it!
whats so cool in adding fenses to towns?!
So why are there mods for the original civ? isnt it copyrighted?
Guys, ive seen many of your MFunits, and i think theyre all great, but there are very few units for the Conquests expansion! Can you make a "...
So wheres the link?! You posted only the description and no link to download
Good work, lab monkey!!! everything is really great, but i have a question: in the rar file there are only 4 .flc files, but i need 7 .flc files...
I dont quite understand: what unit should i replace with this one?
they are too close to each other, and theres not anough movement... the rest is good =)
yep... u really need an update
i think i got som little improvements to make
Great mod! thanks!
BTW: its good that you put only the animations =) Personaly, i dont need any sounds, i need only the animation )
No, i actually dont want to replace any other units in the game with this Anti-Tank unit because it has no match with any other units. The thing i...
Yep, but then ill hear no sound at all when attacking =)
I think that maybe the thing i should do is replace the WarriorAttackA.amb ans...
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