If we want to make AIs play like humans do, then we can make AIs disconnect from the game if they are losing.
Civ 5 cannot risk to slow down the teching. Then players will find out there is serious lack of contents in civ 5.
Fewer units, fewer...
xUPT isn't too much different from 1UPT. But we do need some modification to 1UPT in civ... like transport mode.
Civ 5 is more board game like than previous ones.
For example, commerce. In civ 5, all cities trade exclusively with their capital only, and...
That's because civ 5 team has the wrong idea. AI is to entertain players, not to irritate them.
I tried random map generation in worldbuilder, and not all luxuries showed up. Fractal, large.
Well, it is still better than social policies... :lol:
Now they made hapiness local, so only unhapiness is global.
Great. What was the point of having global hapiness at all?
I really hope Shafer wanted more good civ systems in it but then time/money ran out, and planning to have them in expansions.. though stuff like...
Unless they want to finish civ series with ciV. A lot of people preordered ciV. Why? Because it's civ. Now how many people do you think will...
What? I throught tiles cities units will be all gone so that we don't have to micromanage anymore?
Does anyone remember that test play live broadcast before the ciV release?
I can't remember who said it (2k Greg?) but someone mentioned that...
1) Game balance? If you don't have costal cities and have a city a tile away from ocean, then enemy ships will be able to attack you but you won't...
The best and most amusing thread in the forum. :lol::lol::lol:
This is exactly what I want to say!
Civ 5 designers forgot the very reason civ got successful.
I agree to the analysis in general.
I see someone saying removed features were redundant, like health, corporations. Can't agree that they were...
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