When conquering a city, how much gold is plundered?
- Destroyed building
- Accumulated shield production -> cash, at what conversion?
How close to a city does a bribed unit need to be to become one of the city's units? [Also applies to 'friendly mercenaries' from huts].
TLDR: seeking detailed "what should this city build next" logic for AI players in CivOne
I've been working on moving SWY's CivOne re-creation...
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