I was talking about how to load huge maps
oh nvm, it just loads all huge maps. You need those tools to make huge maps.
World Builder Editor tool or just load the mod through the mod loader menu.
They just updated Steam today, and guess what? No fix.
Merged threads with the same topic.
I sugesst that we find a way to do it without valves help. Reg Editing? anything might do it?
It says it works.
No. and the Nexus works, at least for me.
Whenever I start world builder, [anyway I start it] it crashes. It brings up the steam window and then it crashes. Also, I know that world builder...
I want the ability to change leaders overtime, have emergent civs [like city state to civ], and I want to when completed the space program, go on...
Does this require XML or Lua or SQL? Is it possible? Im not good with Lua or SQ so can it be done with XML modding?
The game is still crashing, and it always hapens when a Panzer attacks a russian unit or something like that, as I looked in the Lua log.
The tech tree is a little messed up in the GK version of the mod. I cannot scroll down the tech tree.
Just to say, the roman empire survived for 1400 years. Otherwise, this is good!
I fixed it by adding more units to I think the russians who lost Moscow which was making the game crash.
1942 Full Earth Scenario crashing at the end of turn 1.
I updated my mod to a replacer mod, but the civ doesn't show up but the civ I replaced doesn't show up either, and I see no error in the logs?...
Nevermind, I realized I didn't set "<Update>" things to whole file.
How do I tell it which table to update? [im new to modding, sorry.]
Heres the error in the logs-
[236956.408] Database::XMLSerializer (XML/Leaders/CIV5Leader_Kanye.xml): 'Row' or 'Delete' expected, got 'Where'....
Separate names with a comma.