I like settle PH. Extra hammer is just to good. Both for faster worker and you will get you fogbusters out much quicker.
Thx for testing. I tried both deity saves and one Immortal save and experienced a crash on all three.
Tested a random fractal map (which worked)...
Looks like a really good shaka start!
SiP gives fast worker (11 turns i think).. and some extra commerce the first 5 turns.
Double agri and gold +...
What a roller-coaster!
Let's see what we can do with JC!
Thinking 1W as capital. mining sheep! and 6 food tile!
I have never won a AP game! Trying this strategy now! Just finished AP and spreading religion. Do every civ have to have the AP religion for the...
Comment about your game
Cool summary @Fish Man I enjoyed the read! :) I your mindset to playing the game.. just maximize your own kind of fun/challenge.
Isabelle is a leader I have learned to like thx to this forum/Lain.
When looking at her tech, traits, UU, UB I have never seen her power.
How is DOM land calculated? Does the vassalage civs count as your own land? I seem to remember that its a little less valued.
Fun map! Cool leader.. agg/Cre is a bit of both worlds.. offensive and tech. Free boarders are also super nice!
Interesting.. start.. not straight forward..
Thinking about SiP - WB. Working hammers to get production as follows: (3+3+3+3+(border pop?)...
Situational in the context of "what is best for my overall empire" but there is a couple of "rules" that work together in regards of rexing and...
Looks like a FP and a forested plain(?) south of cap. Would be tempted moving. 2S.
sure.. 15 (16) turn worker but keeps all 3 powertiles. and...
Difintly not scout first. Almost allways a worker first gives the best result. Worker and bline BW and chop out workers/settlers.
Write up NH Deity
Thx for another great hosting of NC @AcaMetis! :worship: Looking...
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