I would want to create a scenario where every player starts at a different turn.
For example, player 1 and player 2 start at the first...
the download link seems corrupted
I added English version.
I translated the scenario in English. I modified score calculation. Now you can increment your score for 10 points killing heretics and...
I hope so.
Unfortuately now I have less free time, but I think soon when I'll have spare time, I'll translate it in English. I don't think I'll make a BTS...
Do you ask help for writing python code or do you ask for other ideas?
I solved. I import CvItaliaComunaleEvents into the function CalculateScore in CvGameUtils
I tested it in another scenario. I think the problem is file CvItaliaComunaleEvents which substitutes CvEventManager.
I set a global variable in my eventmanager file (named CvItaliaComunaleEvents.py). This variable, called "aReligion", changes its values...
Does no one know?
Here some screenshots [ATTACH] [ATTACH]
I downloaded the scenario, but I can't rate, why? However I think it's good. It's not perfect because of the lack of pedia voices and leaderheads'...
Finally I wrote this code
pUnit = argsList
if pUnit.getUnitType() ==...
I created a new scenario setting in Italy at the time of the Municipalities (1200-1350 a.C.). It's only in Italian an for Vanilla...
I created a new scenario for Vanilla version, setting in medieval Italy at the time of the Communes (1200-1350 a.C.).
This version is only in...
I solved, i put the code in CvGameUtils!
Here the final code:
pUnit = argsList
is there a python function to separate a unit from its group?
In particular I want to assign a mission with unit.getGroup.pushMission()...
I've almost solved the problem.
Here the code
for iPlayer in range(gc.getMAX_PLAYERS()):
for pUnit in...
I want a unit to reach a specific variable plot where there is another specific unit.
I want this unit to use CyGroup().pushMission if...
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