A new combined victory type!
See the forum thread for complete details.
We're working on UB's for CivGold and creating a bunch from scratch. Figured these might be useful for some of you folks out there!
Here's the first of several buildings requested by Elit3. This is a simple modern public school. 240 polygons.
Sevomod version 3.3 -- Final Vanilla Release
Patch: Titi's patch for Sevomod 3.3
For complete details, patch...
A religion mod for Civ IV.
Includes several novel python implementations as proof-of-concept stuff (bandit behavior, martyrs).
A python change that shows the Raw City commerce in a new panel on the city screen. See screenshot.
An upgraded civilopedia--easier to navigate than the vanilla version.
Forum thread: http://forums.civfanatics.com/showthread.php?t=148253
This is a low-poly model (< 200) That can easily be used as a map feature or city building. I use it in Sevomod as an improvement for natural gas...
An SDK mod that allows you to target nukes anywhere on the map--enemy, friendly, or neutral territory.
(No dll, just the changed source file)
Temple of Artemis I created for Vanilla Civ IV. Be sure to get the wonder movie that goes with it!
A custom wonder movie to go with my Temple of Artemis Wonder for vanilla civ IV.
A modern-age building. Or, perhaps, a freakishly advanced ancient wonder?
Ahhhh, if only, my friend, if only. I would love to. You know I would. But I'm recently married and we're setting up to move, and I'm pretty...
Hey guys: looks like Civ Gold is alive and well. I don't miss the frustrations of having to rebuild everything for each new "official" patch...
The 'pedia looks great. I'm glad to see it's still being maintained and updated--you guys have made great strides in the additions.
I've posted a new patch from Titi -- he's worked really hard on this one to fix fonts and text mistakes throughout the mod. The patch is on the...
Update: My new project
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