i always turn off tech trading and on RA, because I enjoy seeing civs have advantages in different lines of the tech tree.
sacred site reformation is too OP. i consistently get ~90 tourism to AI ~35, and become influential with 8 out of 21 civs by turn 120.
if I change this value to 0 in coredefine sql, would it stop ai trading cities?
INSERT INTO Defines (
You have to change the file in expansion 2, not the vanilla game file. (I assume you have base game, g&k, and bnw). Also you don’t need to clear...
civ5technologies.xml. move this line <DefensivePactTradingAllowed>true</DefensivePactTradingAllowed> to atomic theory
No. Don’t know how that guy did it but for me I just move the allow trading defensive pact line code under the Chivalry tech in the technologies...
Thank you for working on this defensive pact problem! I’m playing a 22 CIV game where an AI made 7 DPs with other AIs across the map. Also this...
how do you remove it?
Civ6 has too many features while cool and fun to use, but in the end the game isn’t good because AI doesn’t know how to properly use these...
Just like a lot of other features in civ6, AI don’t know how to use these things properly...
Is there a mod to halt certain civs tech at certain eras? ie: stop native americans techs at classical for example.
same problem here. Must be something with the new Steam patch.
Can you guys update this for Civ5 BNW civs?
Yes I would but I hope they don't make another xpac. It is good enough now. Time to move on.
yay thanks a lot :D
Talisman Digital Edition. SO FUN!!!!!
4th edition. :)
There is a digital game Talisman available on PC and iPad so I play that a lot too.
King of Dragon Pass. Also iPad version of Talisman: digital edition comes out tomorrow. :)
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