This is the worldinput.lua
I try to fix a mod that the author have given up on.
Its the Free Rotation (GS) mod from steam.
There is some conflicts with original game and...
This is standard speed with 10x tech and civics costs, so yeah no modern units for anyone at this stage :)
Some pictures from play-testing with spectator mod:
One civ captured a continent:
Naval invasion with zerg function...
Truly love this mod.
I just wonder if it possible to completely remove icons from this animals to make them less visible in-game, to create more...
Anyone have any experience with tweaking Ai settle location for new cities? Im trying to get Ai to settle closer to excising cities, but sometimes...
Nice suggestion, I actually have it but forget to use it, I'm used to using WinMerge :)
Here is some pictures from the tools.
Just want to share what tools I use to modify/tweak mods and files. All is free to use.
Would be great if you also shared your tools....
I think it is an contributing factor, both war weariness and war grievances (warmonger) is limiting Ai for sure. I wanted those mechanics in my...
That's not right, the latest unit replace earlier units, only in case of missing resources for new units will latest unit be available, then new...
Sometimes I see Ai attack cities with many ranged units, making rangers capture cities seem to me like a good idea to remove limits on Ai.
Thanks again for your reply @Lee S. Ok I see, thanks for the explanation.
When a new units get available it automatically replace the old in the city building menu. If I don't have the resources for the new units, the...
Ai+ and real strategy is not compatible according to infixo. So what my friend and me is doing is just testing many different settings in Ai+ mop...
Hi It working out of the box for me. I'm not sure why it dont work with GS. Maybe try removing XP1 folder?
I find it really annoying that when receiving promotions I can't move or attack the same turn.
Is it possible to somehow make it move/attack...
Thanks for your comment. Not much to do then sadly.
ok thanks :)
Again thanks for great mod support.
Oki, I will try that.
local scienceGained = Round((DefenderXP + AttackerXP)*1.5)
Can I reduce it...
Separate names with a comma.