The game I'm playing right now is like this. Huge Earth map, added extra AIs to make 20 total + 20 city states and yet I still got Australia all...
I've been discovering in recent games that coastal cities aren't as important as I once thought.
they probably became allies with the civ that you are at war with on that turn and therefore declared war.
Yeah, I don't really get why people seem to like Petra so much. As you said, it makes useless tiles slightly less useless.
Brazil, because they can run away with a culture win if you're not careful. Babylon, because they can run away with a science win if you're not...
you can choose a small map then in advanced setup you can click "add civilization" i believe it says, at the bottom left, until you have as many...
Yes, you can see the AI's happiness.
I generally try to focus on science because that will help you win any victory condition. Then I like to pinpoint other civs who have wonders I...
stolen workers are basically war prisoner slaves, which history is full of.
I love it when City States conquer other cities, and it just worked to my advantage in my latest game.
I'm Austria and I've already taken 4...
Not at all. you know what is good? Cathedrals. Lots of empty art slots.
Pretty much. Luxury tile placements are a big part of it.
Usually (not always) I like to try to open Aesthetics after Tradition for the increase to great artist, etc. generation.
I tend to agree. So many social policies.
No. Once you have it, you have it. Same with any of the other National Wonders that have building requirements.
I started watching the America one. I'm on Part 4 now.
Mounted units are great for establishing line of sight on a city for your 3-tile ranged units, then moving out of bombardment range.
ooh, I gotta try that.
You could consider putting the Epic in another city if that city had a garden or a GP-generating Wonder, to stack the bonuses. But usually, yeah....
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