An unofficial expansion pack designed for more complicated and balanced gameplay.
So don't you think those UHVs are already too difficult?
I guess the old way was still the best way,but i found i was 20+T behind.
Playing Paragon i found China's research is too slow before Calender that it seems impossible to discover math before Rome spawns
I think a research penalty for tech leader and a discount for techs already discovered by other civs are both necessary.
Granted.Mount Rushmore is American UB now.Malls instead can only be built by Britain and Germany.
I wish Mongolia has a larger historical(or...
1.Canada should get all cities in their historical area,as it happened in the real history.
2.Change the 2nd UHV goal to "Control...
When playing Canada I got almost nothing to do except checking diplomacy info every turn.
Granted.Their 3rd UHV are now changed to "convert all civilizations to Islam".To complete this goal Arabia AI will keep training missionaries and...
Granted.Once you acquire a new city the old one becomes independent and declares war on you.
I wish orthodox wonders were more useful.
Granted,your wish is corrupted by me.
I wish for a non-human civilization formed by aliens,dinosaurs,pet dogs or whatever.
Tried the new update.No more CTDs and strange borders now.Good job.
By the way,will Australia and Sweden be added too?
Also,I don't like this new mechanic at all.Cities keep expanding into useless plots and plots I already owned.Except for these annoying things I...
Both in autoplay(as Canada) and normal turns(China and France).Playing as China I made some test:I loaded to the last turn but the game crashed in...
Not only the strange borders but also too many CTDs.I played 3 games(1 canada,1 china,1 france),all crashed.
I think Leoreth should start a 1700 game and see how much work he should still put into the new culture mechanic...
Inspired by and based on your work,I'm working on an event-decision-civic-policy structure that combines policy in civ5,civics in...
CityView Panel:Added corporation info,added slavery button and German UA button,fixed cultural building display and enable venetian puppet cities...
Just disable CityView and Unitpanel in EUI should make two mods compatible.
Maybe I should make an EUI version?
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