The only gain I see is it wiping out dumb people, and will proberly mean a restart of human civilization
Watch Day after tomorrow, imagine 100...
I actually like Civ4
I miss the Civ2 advisors, they rocked lol
If you could stay in the square, should only be allowed to units with ranged attack (archers, riflemen, tanks, etc)
Jungles are usually where primitive tribes started out
Or just have it so you can rename your civ whenever you want
jaynus, Ive sent you a PM
Markezuma, extension to that thought
How about a potential attrition factor
Whereas, being inside enemy borders (while at war) lowers the def....
I removed the python scripts, that happens to speed it back up again
Personally, I still think the AI settling coding still needs a bit of working
Granted, its better than ever, but its just not quite there yet
Alot of modern games use it
I "think" (dont qoute me) its something to do with the Safedisk copy protection
lol, it sunk a transport???
What it, climb on board and jump up and down a few hundred times??
Edit: Nice to see another player from N'pton...
Yea, Ive used them, they work
Heres an idea (if it hasnt been brought up yet)
See if you can add in a new type of mountain terrain, still impassible, except to workers (which...
I can 50% of the time, depending on my Civ (if I start with the pre-tech, then yea I will get it)
mmm... so it was missing, thought I was going nuts
I do know that forests & jungles can grow by themselves (have it happen on my games quite...
This is a good idea, but need to be careful as it might get out of hand
Im quite enjoying this mod (put in the "insane barbarian" mod on top,...
lol, this is fun
Ive combined this with the realism mod & Ryhes Earth map
Im Incans on Noble and these barbs are all over the bloody place
Thx for pointing the cache bit out folks :)
Oh and I also support the motion brought up in the first post
Ive personally found it too overpowering, in all my games, it always turns out to be one religion vs another in wars (ok, so at least its...
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