I have two lvl 60's in WoW, but haven't played in over six months. It's definitely more addicting than civ4.
I think it's fine the way it is, but the AI is a little too stingy in the peace treaties.
Panzers should also come earlier.
Any AI leader can be difficult in the right situation, but none of them are overpowered or harder than the others, imho.
Generally, none of them will ever trade rocketry, even for a more expensive tech.
Just bring some swordsman, but if the city is on a hill, expect to lose a couple.
The more you play, the less you will think about reloading. The more you learn the game, the less you will need to reload. And besides, it's more...
Well, this game has been pretty amusing because most of everything I intended from the beginning went wrong. :crazyeye:
I did get Hinduism, as...
Because the barbs attack the explorer and lose.
Forts should have some sort of blocking range beyond the one tile that they occupy.
I like it. I'd farm grass and floodplains, mine the gold and use it as my production city.
I was 35 when I bought civ3 in 2001.
The only thing I've really never built are explorers.
The old wonders are just fine. We don't need a new watered down list.
Grenadiers are really just assault units. I guess the developers couldn't think of a better name. In life, they wouldn't just be throwing little...
Polpot, simply because he was so cool.
They aren't difficult if you use cats. If you don't, they are impossible unless you have the enemy totally outclassed.
True, Keshiks are not very good. There is really no reason to use them.
I'd say settle in place and position the second city to take the gold. Hopefully there is some food near the gold...
I am playing an immortal game with the chinese leader Qin. I started with my capital as the unit producing city, another city as the specialist...
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