Nah, I only played for a few turns today, so I'll just roll back a couple autosaves, lol.
Though that Ice Age mechanism is kinda interesting, lol.
Will I need to backtrack a couple auto-saves to get rid of that ice, or will it melt by itself?
It's placed rather annoyingly, lol.
Ehem, I just played a few turns - and had ICE appear precisely on land for no reason.
That's not a map script (I'm using Pit's map as usual, and...
Unlike SO, I barely play altogether (a few TURNS per day most of the time), yet I'm also quite often the one to bump into various stuff that needs...
But you'd see the absence of the BUTTON, no?
Like, even though I'm currently playing with "never use Great People for Technology Boosting", if...
Yeah, but I really wonder how come it took nearly two weeks for this to be found out.
Don't you have dedicated playthrough testers now, huh?
OK, checked with my own save.
It's yet another SVN burp, clearly.
I had birthed a Great Hunter, and it also couldn't promote to anything.
Next step: On-field Airport with the same type of mechanic.
Next next step: Add these and more to C2C!
I just checked, he could be researching Adhesives (screenshot) WITHOUT having researched Persistent Hunting.
So we really need to see the SAVE....
Much more likely he hasn't yet researched the required tech (whichever that is).
I doubt he could produce 5 Great Hunters and still be at  GG...
That's totally backwards!
It's the yellow coin between Culture and Food.
Also, how many cities do you have to begin with?
It doesn't look like you have too many, no?
That's why I suggested implementing "fight conditions" as well, because in this particular case we have very different outcomes of...
I merely said that it's incorrect to lump together the very different attack types of:
1. Strictly in the field.
2. Strictly in the city.
In the field, but not inside the city walls.
So this should be reflected later on with even more precise subcombatmods, but it makes little sense...
Except WHY should they?
Swordsmen (not armored knights, mind you) actually DO NOT have any advantage over ranged shooters.
Sure, maybe having...
Then imagine how much more pissed I am, when in pretty much every game I have a few resources being CONSTANTLY burned by Invisible Exiles.
Though you were assuming that I actually ever took a look at any of this, lol, which I never did.
Well, good to know at least it EXISTS.
Speaking of Hide&Seek.
I would really appreciate a thorough explanation of all those VEIL TYPES, because those are beyond confusing as of now, and...
Separate names with a comma.