Maybe for Roleplaying purposes.
That's one of the enjoyable aspects of multiplayer for me,
but of course it depends on who you play with.
Thanks a lot for writing, I enjoyed every minute, as with Gil's Court. :goodjob:
Well, I've seen the AI use nukes, on me and other AI civs, with all victory conditions enabled. It is interesting how much the AI takes diplomatic...
Not sure if anything, I think something should, it's a bit overpowered.
Like the Cristo Redentor which should have some limits, unrealistic I think.
Yeah, you can try Solver's patch http://forums.civfanatics.com/showthread.php?t=235067
That's what I was saying.
Why are you assuming what my settings are?
I have QC on and animations off, if it really matters for you.
I agree. If I can deal with those initial stacks from a neighbor declaring war, a quick invasion can take quite a few cities from him, sometimes...
Wow, this is so handy. Looks beautiful, too.
Thanks a lot for your effort!
They made nice work with some leaders and personalities,
but why neglect others?
Yes, I never seem to be able to change the default name at settling.
Right clicking the name to pop up a list of the civ's city names to choose...
Correct, checking the no brokering option means you can't.
Also I think it includes technologies from huts, can't trade those.
I'm not sure...
Separate names with a comma.