Aaaaaaaaaaaaaaaaaaaaaahhhh, that makes perfect sense then, thank you for the clarification! :)
So if I steamroll that AI, have 100 warscore, if I haven taken a city near their capital (less than 12 tiles, which is quite a lot to be honest) I...
The vassalage sounds really restrictive, but maybe I'm interpreting it wrong.
I guess that'd explain it, I didn't pay attention but sounds reasonable. Thank you! :)
Hello RI team!
First of all, thank you for the amazing mod, I'm having a lot of fun with it! :)
I'd like to have a question, if I may: I...
Hexagons are the bestagons!
Do you have EUI (enchanced user interface) installed?
I like the idea, but also wouldn't want to "lose" St. Basil's Cathedral. Could it be put into somewhere else at the same time? I agree that...
I don't think so, no. Gamespeed determines a lot of things, like technology costs, building costs, etc.
It's been there for quite a while, maybe it's ideology related? I don't know to be honest :D
I'm happy it had been fixed :) You're welcome, my friend! :hug:
When installing the mod, are you choosing EUI (Enchanced User Interface) as well? Is your EUI (a folder called UI_bc1) located somewhere here?...
Hello my friend! :)
I dug up G's answer from couple years ago, maybe it will also help for you:
"That typically means EUI did not end up in...
I'm noticing similar in my current game as well, that (some?) AIs are hyper-aggressive toward City-States in order to influence them. I guess it...
Well, I don't know how do you want to achieve that (touch the code directly? If with a mod, then with SQL? Or Lua? Both?), but just one example...
No. (it used to when instead of Distress there was Crime based on City defense)
No. Building maintenance is calculated globally (just like Unit...
Yes and yes.
I also wouldn't mind if freshwater Cities would get more bonuses, especially coastal cities are often quite sparse on production :(
Fresh water cities get the Watermill building, which gives more production.
Each city you own reduces Tourism (up to -75%, if I remember correctly) output - you can hover over it in City view.
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