how to create a right game in SDK that says that the whole team's daily progress is divided by the number of members.
I have no problem with creating an algorithm but with specifying the number of team research points in python.
I need the amount of team research...
I want to take the team's research progress to zero and then give the team a set up by me every turn-based research progress.
Is there any function in Python that takes a number of team research progress.
python how to define research quantity
Does getResearchProgress also count the progress of changeResearchProgress?
Is it possible to create your own turn-based research process with set research? (SetResearchProgress)
this was call with iPlayer
I did something similar but still this code does not affect team research
the penalty for a team of up to 9 members is to be ten times the number of members in percentages
5 team members = 50% penalty
for this, when the...
I think I have a solution to this problem, but I'm not 100% sure that it works (it slows down the research speed in the team) @raystuttgart
if it is impossible it is impossible
from the explanations there is no problem because I understand, but my point is whether it is possible to do so that it slowed down the research...
Well, I don't know if it's like you said because the dll I'm using is this:
then what needs to be done for the change Research Progress feature to slow down team research. And she did nothing
I wants to achieve the effect that the total research of the team is divided by the number of its members.
number of members: gc.getTeam (iTeam)...
I don't know if I did it right, but it still doesn't work
In the function changeResearchProgress(itech, ichange, iplayer)
when ichange = player.getCommerceRate (CommerceTypes.COMMERCE_RESEARCH) * 2
I thought you were a knowledgeable player of the Battle of wesnoth
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