One thing that has always bugged me in BE, and something I hope can be fixed here, is that limitations of affinity resources means that it's...
I picked it up cheap in the Steam Sale. It's okay, I guess, but after playing Age of Wonders 3 it seems really empty and bland.
I'm pretty sure that this is bugged. The passive +2 is not applied.
You need to use melee units to finish it off.
I made sure to get at least one of each victory. I've done emancipation, transcendence and domination more than once.
Is there any way to dig something out of the XML about this?
You get the kill a worm quest the first time you see a worm.
We know arid has more worms. What else is different about the biomes?
Or: Automate-internal/Automate-external trade route buttons.
I can't play SMAC anymore, now that I'm aware of crawler carpet. If you value your enjoyment of the game, never look up crawler carpet. It sucks...
I think it would be cool of you could spend geothermal to build single-use 'rods from god' satellites. Like an orbital laser but more power (and...
AI is too easy! AI is too hard!
Maybe it needs to cheat more. Or cheat differently?
You don't get more. You do have to wait longer. Same for miasmic repulsors.
It's definitely a bug.
Does anyone know if the Nodes are cumulative, or if they stack with Tacnet?
You could station troops around it so there's nowhere for the AI to put melee forces.
Would it be possible to instead of having fewer trade routes, have diminishing returns?
First trade route sent has full value.
The ranger line makes a better city garrison. Especially in Purity for the +50% in cities and Supremacy for the +1 range and extra shot.
I know AI cities are very eager to shoot down sats in range.
I tend to play with whichever key resource is most abundant and accessible in the early game, but my preference is Supremacy.
I've actually ended...
They do have to rebuild the necessary infrastructure to build all these things. In the 'pedia it even describes many of the Tier 1 units as being...
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