Alright, I think I've followed all the suggestions you made and reverted things back to closer to where they were before. Overall performance loss...
Thanks for letting me. I reviewed and approved your two oldest PRs, so those are ready for merging. I'll try to help out the reviews where I can,...
I've opened a pull request centered around optimizing PCX stuff: loading and Godot converting. https://github.com/C7-Game/Prototype/pull/71 It...
I've opened up my PR for the refactoring and full population of the Sav structs from native Civ 3 Sav files. With this in, there shouldn't be any...
I was working on refactoring the SAV import code to get rid of things like GameSections.cs, so that's a WIP. But I only got halfway done with...
This is more of a C/C++ trick than a C# one, but it works basically the same and is what I've been doing to read in data for the Biq files: Let's...
I'm looking through the mht files now, and yep, they look to be pretty comprehensive. Between those and your Java files I should be able to put...
Hey, this is Lucien from Discord and Github. For now I'll post under this old account I found, but I might switch to a new one that has my actual...
It's nothing fancy. Just a nondescript JavaScript script. Have you tried the Civ3MultiTool? If I remember correctly, it can convert SAV files...
Oh, I didn't. I created a script to manually edit the biq file, placing cities on every tile. Then I loaded it into the editor afterward.
Right now all that site hosts is an online version of the Conquests Civilopedia. I threw it together so I could look up gameplay information...
Hmm... I wasn't aware of that issue. Thank you for bringing it to my attention. It sounds like the game only allocates memory for 512 cities, and...
Wow, the CCM2 mod looks incredible! I'm going to need some time to digest all that. Anyway, the 512 city limit is a problem for what I'm trying...
Thank you for the welcome! I'm doing some testing with AI-only games, and I'm curious to see how the computer reacts to a situation where every...
I have a question about city planting: The minimum distance between any two pair of cities is 2 tiles. Is there any way to change this value to...
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