[ATTACH] I was playing this game on 1.16 installer and recently got the new development version (Hurrah for new foreign stability calculation!)....
So that's why it almost always happens to Austria.
I updated the post with a save where I sack Shanghai and Hangzhou.
Spain seems to be rather trigger happy in 600 AD starts. In one of my games they vassalized the entirety of Europe, minus Austria, Russia, and...
I don't have a specific save since it's more of a general game thing; no matter what civ I play, I never get diplo malus for sacking cities. I've...
Sacking cities don't seem to give the diplo malus it's supposed to give. I've noticed this in quite a few games as the Vikings/Japan.
It's in the Map branch of the Git. https://github.com/dguenms/Dawn-of-Civilization/tree/map
Now Crete will be a no-man's land again since the wine is reachable from Sparta. :mischief:
What about Prairie? Though it's regional too, since it refers to grasslands in North America.
Great Statesmen don't remove "You traded with our worst enemies!" too, how sad.
Just tried a Phoenicia game. I settled Carthage first without settling Sur, but my core area seems to have shifted to North Africa anyway. I...
Perhaps "Most Serene Republic of (capital)" can be added as a dynamic name for Italy when running Republic? Might be a dumb suggestion since we...
But this would depend on civs being unsure about your claims. You'd have to get lucky to even get that notice 20 times.
[spoiler] Stumbled upon this strange Ottoman stability map in the new 1.16 version. Is this intentional? Looking through the Maps folder, part of...
What are the mechanics for releasing dead civs? In a China game, I conquered Korea's core after they collapsed during 1500s, but couldn't release...
When releasing a civ whose core you own, it would be nice to have an option to either let them be independent or keep them as a vassal.
Updated to the latest commit today; found a few bugs. Savefiles attached below. They're one turn away, and I've named them accordingly. BUG 1:...
Interesting turn of events. [spoiler]
I know. I was just curious as to why the tooltip says Historical rather than Contested, but I guess Historical works, since Rome is dead and all....
I'm not sure if this is a bug, but despite not controlling anyone else's core, the Norman Conquest part of the Viking UHV is marked as completed....
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