Oh, maybe a few minutes? It's not very bad at all. I haven't gotten very far past the Renaissance before it crashes every turn, at which point I...
I'm not sure what you mean?
Nevermind, I found this: https://civilization.fandom.com/wiki/Map_(Civ6)
I was trying to get 31 civs onto a huge map (like in Civ3), but it looks like that it isn't possible in Civ6 (console version). Does anybody know...
I'm playing huge maps on the XBox One and it's crashing at least every turn, sometimes twice a turn.
I'm playing on the XBox One on a huge map with almost all of the expansions and it crashes almost every second turn. So I just reload from the...
Heck yeah, some (many!) "civilization advances" should only be available to settled societies. Writing and architecture for sure! But maybe most...
Yes, good point! My sources (so far) really only focus on that exact period, up to the fall of Assyria. I don't know what the other forms of...
Possible gameplay features that reflect the above: If the epic game starts no earlier than 6000BC, the entire map should be "occupied" with...
Points in summary: Agrarian kingdoms (states, aka urban "civilizations") sprang from forager and/or nomadic populations (duh). Civilizations...
Okay, so where I'm getting most of my ideas on this topic are from James C. Scott's Against the Grain: A Deep History of the Earliest States...
For reference's sake, here's most of the relevant posts from the "Feature Requests" thread: [spoiler] [spoiler] [spoiler] [spoiler] [spoiler]...
The discussion of barbarian civs in the pinned "Feature Requests" thread got me thinking a lot about ways to redirect the game away from an...
Nice! I actually recall reading that Greeks did that with triremes across the Corinthian isthmus because sailing around the Peloponnesian...
I hadn't thought of going upstream in a Viking longboat. Surely they would have gone upstream for a bit, though, if they were sailing into places...
That sounds pretty cool! It would be sweet if we could have friendly units occupy tiles occupied by friendlies or allies (would be cool to have...
That's a great idea! I guess if you control the city, you can travel up and down the river, but otherwise not? Not sure of another way around it....
Yeah, I feel like waterborne trade has to be upped in the game (or rather, able to be upped in the game should modders choose to do that). It's...
I'm not sure it would be really bad if that were the case. On the one hand, it would reflect the absolutely crucial role of water access for the...
Agreed!
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