I observed several components that you changed, you have programming knowledge. Do you want to implement/modify this component to fit to RI?
Between the two games, I thought the Endless Space have more potential if focus on increasing the map, and some tools, such as being able to play...
:lol: me too Always wanted to see an implementation of this type in Civilization IV, in the future age, instead of "future technology" that...
Best ever! :goodjob:
Try Realism Invictus! :lol: Some stuff included in mod: [IMG] Tecnologies: Over 120 new techs across every era. All techs have voice...
Updated.:king:
testing! :)
Nice feature. However some buttons of platy trackers are conflicting with those who have previously existed. Can you add the buttons inside the...
Is this? In Line: 6281 # Setup the GlobeLayer panel iNumLayers = kGLM.getNumLayers() if kEngine.isGlobeviewUp() and...
How the AI deals with this victory condition?
hummm :think: could be a BULL component adapted by K-mod too.
Nice! Some ideias coleted from others threads who could improve AD: 1) After a civ loses a war against you there should be something in place...
I believe is K-mod component not BUG.
Do you test the scenario without the "." and with the tag? Because I remember having tried this and failed ... I don't know what to say, redid the...
About Unique DOM: Is possible a version that leader type can distinguish what scenario is it? <TEXT> <Tag>TXT_DOM_GENERIC_BRIAN_BORU</Tag>...
Yes, and BUG cause some problems that we have not yet got around. For exemple I try merge the Unique Dawn of Man Text, it works with scrips but...
Thanks Isenchine! I played this last release huge world scenario, and despite being very difficult to convert, got playing with the Incas...
Anyone have a stable version of this mod?
If anyone thinking of updating this mod, I recommend you add the "go to city" mission of C2C. There are some changes in AI that are worth being...
:goodjob: Let me get my book of Python Introduction again... :lol:
Separate names with a comma.