Wow, that's a lot of work. Nice video card!
I replaced your labels.txt and script.txt with the vanilla conquest ones and now it seems to be working right. Thank you for the mod. :thumbsup:
Wow, the basic concept of this mod is good. However, there's a lot of weird changes you made. In diplomacy when you're at peace it shows at war...
I like your mod, it's a lot of fun. I do wish every King unit had an army. Three errors when you get to Future Tech: #1 PediaIcons.txt...
I love the sound folder time period music, but I believe it causes crashes. I disabled it and the music text and no more crashes.
The unit JU-188 bomber doesn't work. In the civ editor, I checked bombing, recon, and re-base. ;)
Thank you.
Error: Art\Units\US GreenBeret\US GreenBeret.ini
Awesome, I look forward to it! Thank you.
I love this mod and I think I got most of the sound files to work. One unit I can not get the sound to work on is the fighter bomber I16.
I just changed the w_FirePit.pcx to w_Fire_Pit.pcx and it worked fine in my game. Is the !Ruby Dragon! supposed to have a ranged attack? In my...
Hello, playing the Burning Legion in version 1.7 beta, I experienced this error: "Art\Civilopedia\Icons\Buildings\w_Fire_Pit.pcx"
Playing as the neutral nations, I get a fatal error when I go to the city Wien.
Awesome scenario!
Playing as Vermont Republic you can win a lot of British cities early, but then you get severely hampered with no navy, and no cavalry. Is that...
Hello, I found two errors. The first is in the PediaIcons text. WON_SPLASH_BLDG_Earth_Altar_Dark The second is File not found, "Art\Units\Wyvern...
FILE NOT FOUND "Art\Units\Titan\Attack2-Slash.flc"
FILE NOT FOUND "sounds\build\Misc\NightengaleFull.mps"
Do you think fresh water may be a little too scarce? Most civ's I've played can not irrigate. Is that the intent?
Missing entry in PediaIcons.txt TECH_Advanced_Flight_LARGE
Separate names with a comma.