Barbary Corsair (Ottomans) - 19 Bireme (Phoenicia) - 20 Black Army (Corvinus/Hungary) - 21 Conquistador (Spain) - 28 Cossack (Russia) - 19 De...
Impi should be at 20 points, as per #58, no one has voted on it yet.
Barbary Corsair (Ottomans) - 21 Berserker (Norway) - 11 Bireme (Phoenicia) - 20 Black Army (Corvinus/Hungary) - 20 Carolean (Sweden) - 15 (18-3) A...
Barbary Corsair (Ottomans) - 20 Berserker (Norway) - 20 Bireme (Phoenicia) - 20 Black Army (Corvinus/Hungary) - 20 Carolean (Sweden) - 17...
1. Geneva 2. Antananarivo 3. Bologna 4. Buenos Aires 5. Auckland These are the most consistent bonuses I can get the most out of. Religious...
What's hard about making Civ tier lists, compared to competitive games, is there is no uniform way to play. The different map types give stark...
Emperor Difficulty Scout - Warrior - Settler Scout for finding huts, city spots, city states, barb camps, etc. Scout first is probably the best...
I don't like Firaxis' design philosophy for Georgia. It's a religious/defensive civ like you said. But, it gets late (Leader Ability) and...
This could be an easy question, but in all of my R&F games I have gone communist. Production is useful for all victory types (except religious,...
I guess that means the Netherlands was the one supposed to be announced Tuesday
CQUI broke because of the summer patch, and will probably not be fixed and updated for a while
Instead of the unique aircraft carrier being the Enterprise, couldn't you just call it Essex Class, as those were the most widely produced...
Barely anyone knows about the leak, and they've, by now, spent too much time on the leader screen and code for it to go to waste. Also it would...
They could do a double civ pack, with both the African and Southeast Asian civilization, and have an Indian Ocean scenario. The scenario can be...
Out of the late game governments I'd say communism is my favorite. It has the 3 military cards to help in my late game expansion and the 3...
For the "you were attacked so you're a warmonger forever" complaint, were you declared war on and then took the attackers cities? If so I'd say...
Are we moving from elimination games to tier lists?
In addition I think encampments should get additional defensive points for being on hills, which they oddly don't get (developer oversight?).
Housing is more important for getting high population cities than growth.
Wouldn't that just be the "In Game Editor" mod from Civ V?
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