This is a very simple modcomp for use with BUG only. It allows a unit to be built only when the player is running a particular Civic.
I never said I would never do it myself. What I was getting at is that I can already do it from the Diplomacy menu. That pop-up is pointless for...
Is there a way to disable the occasional popup that says that such and such a city can be given to another Civ? Has anyone ever selected yes - I...
In BTS: Yes, you get the whole BFC. Pressure can cause disorder but not a flip. I station my old outdated archers/warriors in such cities to...
I looked at those functions - and you know, they're all practically the same for each Great unit. I can't see for instance from that function why...
Yeah, I can believe I've seen them used for GAs before - but AFAIK they don't settle and they don't infiltrate. I'm surprised none of major...
This has been bothering me a bit. It seems that the AI never Infiltrates and never Settles Great Spies. Does anyone have any images to prove...
Could this be modded out with the Python callback you mention? I would think so - you just need to get the current state religion and compare it...
There's a loophole in the rules though. If you gift a Theocractic Civ a missionary of another religion it will use it to spread that religion to...
Can this map script be made to work with Map Script Tools - like Perfect World does? http://forums.civfanatics.com/showthread.php?t=371816...
Looks interesting but I don't think it's supported by Map Script Tools - which gives me Expanded Coast among other features.
I think he just means that Cereal Mills is about or as good as Sid's Sushi. I modded the corps too to make them more balanced.
BUG mod has an option to only display existing corporations/religions in the city screen. I'll probably have to modify a python screen to enlarge...
Is there anything preventing adding more Corporations to the game (so there are more than 7) other than interface issues that BUG appears to take...
The Yxklyx mod - half the fun's modding the game.
Oh yeah, that's one of the reasons I always accept capitulation ASAP. Really hate it when the long war I'm in ends up with my foe capitulating to...
I vassalize all the time as soon as I can. I play at a modded difficulty similar to Monarch with a weak Civ (usually Protective). I don't restart...
Ah right, was thinking of Coal pollution from Factories.
Not always, BUG mod has a nice feature which tells you exactly what you would get out of building a new city improvement. In my games I often see...
I don't know about that. I think Civ 5 is more casual and appeals to a larger crowd.
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