That was a horribly written title and I don't know what I was thinking when I wrote that. Scratch that title. I meant to eliminate 1upt completely...
I recommend the following suggestions. Operating on the whole is greater than the sum of its part principle, I recommend that Great General has...
I am absolutely horrified that you did not include carpet of doom/one unit per hex in your elimination list. That's a very big oversight!!! GET...
I totally agree with you. I stopped playing Civ because of 1upt limitation. It just does not make sense to me. The decision to implement 1upt is...
I hate 1 UPT. I also hate the fact that district and wonder take up one whole hexagram.
I absolutely hate 1upt system. I completely stopped playing Civ because of it. WHen I heard that Human Kind and Old World perpetuated the 1upt...
One unit per tile is one BIG reason that I quit Civ completely. It also felt ridiculous for archers to be able to shoot one hex over. That's...
Being that warfare is such a big element of Civ type games, I really think that game designers should listen more to military historians like you....
The supply line mechanics that I have proposed in this thread is not proposed to add new complexity to this game. Rather, it is one of hte few...
First, I think multiple units per hex should be restored, and the ideas in this thread will be based on multiple units per hex. As soon as...
Military units that move out of the border of its mother civ will suffer attrition each turn unless they are supplied. Military units outside...
Instead of a rigid city radius, I propose that we be allowed to incorporate any hex that we want into the city as long as the hex is adjacent to...
As a result of the one unit per hex rule, the map is literally blanketed by units. Do mods exist which allow me to put different units in the same...
The way I understand history, great centers spring up in part because the totality of circumstances favors that the emergence of these great...
What makes the military aspect of Civ game fun is the ability to literaly destroy the enemy army and conquer the enemy cities. The domination...
There has to be a Atlantis civilization and Lemuria civilization. And if we are going to get New Age-ish, maybe even some kind of high tech aliens...
In the real, economic domination is the ability to use your overwhelming economic power to force other countries to pay heed to your desire....
Do mods that allow multiple military units per hex already exist? If so, may I know the name of the mods so that i can look for it on Steam?...
My thinking regarding logistic is this. I think all military units (including army, which I define as a bunch of military units grouped in the...
This is exactly why I proposed that the number of units that can be stacked into an army in the same hex be increased as new tech/civics are...
Separate names with a comma.