[IMG] Just making the units from Steampunk scenario usable in the main game...ended up making a civilization around it. It's somewhat simple...
Basically I want to be hated for being too successful. We already have a penalty for domination (capturing cities/capitals), how about for having...
as we know, great merchants are so underpowered in this game, especially the customs house, which only give 5 gold, compared to academy that gives...
so in most games I play, uranium is very scarce, sometimes only 2 patches of them in a whole continent. so you have to choose between building...
as I see it, exploration's finisher gives more advantage for getting tourism than aesthetics. extra landmarks and artifacts would give much more...
so what if you rush industrialization and ideology first, then if you're the early adopter of Freedom, spam scouts while waiting for the AoD? you...
in GnK early game (pre trading posts tech/turn 100) we could have 5 river tiles worked per city, and could have up to 4 cities, so this worked...
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