On my local install I have replaced all passive pressure boosts on temples and religious buildings with increased pressure via trade routes...
I think Immortal and Deity being super hard, even harder than before, is fine, as long as the difficulty is consistent throughout different eras,...
I'm finding AI prioritizes villages over other types of tile improvements too much. Myself, I only build villages on roads that connect my cities...
Updated to match latest VP (1-11) Small Impact changes: Computers cleanup - move additional Trade Route to Telecommunications Penicillin - move...
Edaka updated Tidy Tech Tree for Vox Populi with a new update entry: v 1.6 Read the rest of this update entry...
Fixed file naming issue that prevented oil & aluminum tweaks and the India tweak from activating.
Edaka updated Resource Revealing Rework for Vox Populi with a new update entry: v 3.3 Read the rest of this update entry...
Calendar could unlock both forest and jungle chopping. Bronze working could receive the -2 turns to chop as a compensation and to keep the flavor....
It's not only that - passive spread also really falls off over land gaps, namely oceans and isolating mountain chains. Like, a lot. It makes for a...
Oil and aluminum in base VP unlock in such a way that they're not difectly in the way of all their associated units and buildings. For example, if...
Yeah, I realise that. It definitely seems too much and too lucky, but I specifically used the example to illustrate that even with that I didn't...
Agreed on the fun factor. Yeah, you're right about another passive mechanic being just as boring. Having thought of it, I think 3, 4, 5 and 6...
In this one game I got a lucky territory bomb ruin, so it got me an instant crap ton of faith which I used to take the border growth pantheon. I...
Hey, enjoying your work! Haven't tried China out yet, but I've played several games with your Spain. I gotta say that the yields really are low,...
Thanks, @civplayer33 , I've been enjoying your fix for a while now! This is such an essential QOL mod, IMO. One issue, though: sorting by...
Hotfix
Edaka updated Tidy Tech Tree for Vox Populi with a new update entry: 1.5.1 Hotfix Read the rest of this update entry...
v1.5 is live! Updated name to display correctly in-game Some clean-ups here and there Biology clean-up: moved faster forest and jungle clearing...
Edaka updated Tidy Tech Tree for Vox Populi with a new update entry: Tidy Tech Tree for VP v1.5 Read the rest of this update entry...
v3.2 is live! Updated mod title to show up correctly in-game All resource yields now same as in VP All ancient era tech placement now the same as...
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