One addition: "Pirates: Live the Life" should go in either the upgrades or the Renaissance. I liked Civ 2, 4 and 5. All of those had plenty of...
2 UPT combined with a range of 1 for all ranged attacks. Eleminate's IV's suicide artillery and crazy stacks, forces artillery close (keeping...
Even Harald doesn't always build a lot of ships or use them very well. On Maps with smaller landmasses the AI does build more naval ships, but...
@beetle Thank you! I liked SMAC, and I liked a lot of things that were done with that game, but didn't mention it as this is a Civ-focused forum...
I recently played a few games of VI and explored the new optional modes, and to give the game another shot. IV - I loved this game and played it...
Sid Meier's Memoir! was a great book. Highly recommend.
I don't hate Civ VI. I prefer IV and V, however. While Civ VI has a staggering array of subsystems and choices, I find that most of the choices...
For me, it comes down to this in V vs VI: Civ VI you have a lot of choices to make. Many more choices than in Civ V. Unfortunately, I feel like...
An interesting world wonder: The Lake Washington Floating Bridges. Floating concrete bridges. Can only be built across one or two lake tiles....
It started with Tengriism from Civ 5, but now I pick a bird symbol and start the Bird Cult. BIRD CULT
There are still errors in books - an occasional typo or misspelling, especially if they are rushed. The more complicated software is, the harder...
I can second @Gorbles observations - I worked for a good game company that didn't try to kill their employees with unreasonable, extended...
Agreed Staal, if you're going to make a competitive League, you'll want to adjust scoring accordingly. My thoughts are centered around the regular...
Thanks! I like your idea about giving a bonus to a Score reward for being the first to do something. Era weights could also be a way to encourage...
@MisterBoomBoom - if everything you do produces Score, then that allows the kind of flexibility you want - you can pursue several victory paths...
Staal, I think that's a great idea. I think the legacy mechanic of separate victory types could be rolled into the Score. There could still be...
Even if you have to play board games solo (I do), the AI is still better than that of Civ VI...
I like Galactic Civilizations III. Civilization in Space! Otherwise, I'm partial to wargames with turn based (or pausable/slider based realtime)...
It's probably been caught in testing, but was not prioritized for release. There is only so much time and money allocated for fixing issues, and...
INTJ. The recommendation was a good one in general, though I haven't purchased IV yet (played II and III) due to Paradox's ridiculous DLC model....
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