I just finished a Spain game where I did start my own religion. When it came time to unleash the Conquistadors all the CS bonuses made it a...
Domination snowballs much, much harder than any other Victory. Diplomacy is its counter, diplomacy is how all the weaklings try to stand up to the...
I find that by the renaissance your economy should be robust enough to handle the upgrade, particularly as you've been using maintenance free...
Now that we have man-at-arms you're free from the tyranny of a single crossbowman on a wall wrecking your army, so I don't value tortoise that...
Ren walls generally appear laaate into the Ren era, so it should only be a small gap between when they appear and when you can roll out artillery....
There's no emergencies for burning down cities, committing genocide and pillaging. =/ Then you just let the capital willingly join your niceguy...
Not gonna lie, I get the feudalism boost in maybe 20% of games. I find that late classical/early medieval is so packed with things to do that it...
I think the biggest consideration is that on immortal or deity it's very rarely available for the player, I've had first meets with a Religious CS...
Since the wall changes I find the best timing pushes are swordsmen with rams, and muskets with bombards, but both require having easy access to...
I find the best use of early war is to pillage as much as you can. Raiding gives you the resources needed for a much more potent force in the...
Easily culture. I enjoy the appeal minigane where the need for yield adjacencies from your theatres and Holy Sites has to be balanced with using...
RS is a consistently strong choice, but I find it very hard to turn down early sources of culture.
I tend to find that the majority of AI ancient era attacks are warriors and chariots. Warriors fortified in rough terrain and surrounding your...
Like others have said it's generally map and civ specific. I tend to regard Magnus as the war guy. I'll upgrade a couple of warriors with gold and...
Due to the way the combat formula works I'd take a swordsman at 45 CS (oligarchy + GG) over a catapult any day of the week. They'll take...
Just for the era score. The only time I need that level of movement is when I'm going domination, and if I'm perfectly honest, having even more...
Obviously expansion is king, and games where I can expand with horsemen/swordsmen, or spawn right on top of an AI so I can Archer rush, tend to be...
If there was just a check box to half-fill the tech automatically I wouldn't mind it so much. I think the decision between using your...
What else do you have to shoot for in a science game? It's all too easy too generate so much science that it runs ahead of your ability to produce...
Biggest obstacle in a science game is the production costs of the spaceship parts. So to keep it reasonable you want a decent amount of industrial...
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