If anything it pushed the meta toward many small cities (at least for science victories). Before the rationalism nerf you’d grow a bunch of cities...
The thing is gold or faith isn’t either or. It is true that building holy sites generally means you build fewer commercial hubs and harbors, but a...
I’m probably done with civ 6, but I wouldn’t say I drifted away from it. I’m simply not playing any 4x game at the moment. Humankind has been a...
Civs, techs, wonders, etc. should be balanced around deity level and/or a completely min-max style of play. The choice of which civs and leaders...
A few things must happen: 1. The late game needs to last longer. In a civ6 SV its easy to 1-2 turn tech all techs from the modern era on, which...
I prefer most of these so called "boring" civs. I much prefer civs whose bonuses can be applied to many different playstyles than ones that are...
Depends on the VC. I'm looking for at least 15 in a science game - preferably over 20. In a culture game I'm usually content with anywhere from 8...
Chivalry (2) Craftsmen (17) Gothic Architecture (9) Merchant Confederation (29) Naval Infrastructure (8) (11-3) Professional Army (31) Retinues...
Aesthetics (5) Chivalry (21) Civil Prestige (6) Craftsmen (21) (24-3) Feudal Contract (18) Gothic Architecture (18) Merchant Confederation (24)...
Serfdom has got to be #1. Also, meritocracy doesn't exist anymore. I believe it got removed with R&F.
I have barbs on in all my games. If I get barbs actually spawning units I'll interrupt that build order and get a slinger or two and upgrade them....
I often don't boost state workforce. If I'm going for a religion, I'll build a holy site after my first settler. I might do the holy site before...
Just echoing what hhhhhh said, but the games I'm referencing are on unknown maps with the odd reload to fix silly errors like mis-clicks. They're...
Obviously AH is better on maps with more room to expand. Map size has very little to do with this - its all about map script. Stuff like pangea...
The problem is, unless you're willing to build walls (and their upgrades) and water mills in your cities, you're not going to be able to get...
Depending on when Torre De Belem becomes available, it could have great synergy with Phoenicia and its move capital project. It seems difficult to...
Ancestral Hall (23) (22+1) Granary (5) Lighthouse (29) Library (13) Market (10) Monument (34) Shrine (7) Temple (17) (20-3) Ancestral Hall (+1) -...
Amphitheater (18) Ancestral Hall (19) (18+1) Ancient Walls (22) (25-3) Barracks (15) Granary (22) Lighthouse (24) Library (23) Market (14)...
Amphitheater (17) Ancestral Hall (23) Ancient Walls (23) Arena (8) (11-3) Audience Chamber (12) Barracks (17) Consulate (11) Granary (20) Grove...
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