Hello everyone, I was wondering if anyone knows why with IcyFire's Slavery mod, I get 100s of AI slave units appearing all of a sudden? It only...
Thank you! It is like 95% done now, although for some reason it will not work when starting on higher up eras like Industrial and Modern, but it...
Okay so I worked with it and I have it working without the code above to check if it is in a certain era, but not when I include that. What I did...
Hey I have it working now to where when I settle a city it does start with the 3 pop and the buildings! However, it does this for every settle,...
So I just tried it with what you put there and it still is not changing the population. Here is the modinfo file, I think I still don't have it...
Thank you for that. I am thinking of having the colonist replace the settler, so late game it won't be a problem. Do you know is it possible to...
Okay so should I just remove the end statements from the 3 lines to fix that? Also how and where would I put that in game action to make the Lua...
So I think I may have found something in a log. Loading Mod - D:/Documents/My Games/Sid Meier's Civilization VI/Mods/Colonist/Colonist.modinfo...
I just tried that now but I don't see anything about my mod in the Lua.log file. I think it may be my modinfo file. I think I have the <File> tags...
I do have it in there, but it still is not changing anything. Does the lua look correct to you though? I feel like it's close but there may be...
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Hey thank you! I will definitely look into that.
Hello all, I am needing some help from fellow modders in making a settler mod. I am making a settler than is available at colonialism that can...
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