A basic reedit of the 1700 AD scenario for Leoreth's Dawn of Civilization mod for Rhye's and Fall of Civilization. The aim is to make slight...
Here is the Congresses file. I converted it to .txt
I reinstalled the full 1.14 mod and the 1.14 patch, and I still can't seem to get the Congresses to work. I got one to show up for the end of a...
Playing through a 1700 AD, they "spawned" around 1920 for me as Austria at the time was unstable. If Austria controls Milan, Rome and Naples and...
Amen to that. I only play on Marathon speed anyway! Yoda's map looks quite good as far as the projection goes. I can't say anything for sure...
50%. If there are any areas that particularly need enlarging, it's the Balkans, Sub-Saharan Africa, the Levant and Mesopotamia, Persia, Central...
I agree with this. Ideally, I think Autocracy and Totalitarianism should be high upkeep, but it should pay off by making it easier to hold...
Out of curiosity, if your core is larger than your periphery (or, at the very least, within the proportion to be stable) but your total population...
Very minor point, but in the 1700 AD scenario, the location of "Ciudad de Guatemala" should be 2W of its current position. I recommend either...
That works too. I just think there should be more cities, particularly Celtic cities, built by the time the Romans go on their conquests. The...
Yes. https://en.wikipedia.org/wiki/Mary,_Turkmenistan
Historical in another civ's core, no?
Some ideas for Celtia as a bronze to iron age bridge, and a classical to medieval bridge: Capital Spawn: Hallstatt (current location of Vienna in...
Adding more barbarian cities to central Asia, and making barbarian cities (and independent cities) harder to conquer. Seeing Tibet or Korea or...
Might as well throw a hat in the ring. There is definitely a general consensus forming, but one problem is how to have the desired outcome (AP in...
Potentially dumb question, but are there more civilizations in DoC than there are slots for active civilizations? Currently in my modmod scenario,...
Quick question. Since I am adapting the 1700 AD Python code to 1900 AD, it means there are some civs that would have spawned in 1700 AD that...
It looks like the problem is with iArtillery, because iArtillery is an object used twice in Consts.py, first initialized as a unit and then as a...
Where in the code is a civilization's current era coded? For some reason, when I run my code, which includes updated starting technologies, I get...
Hey Leoreth. This may be an elementary question, but I am hoping to discover what I may be missing. To start out prep for the 1900 AD scenario I...
Separate names with a comma.