On random generated maps, more massive continents will usually result in longer rivers.
Nice. What happened to China?
In Marathon mode I’d like to increase the cost of techs and the length of the game with 50 %. How should I go about doing this?
Thank you! But which XML file?
How do I slow down city growth? Ideally, so that they grow slower the larger they become?
Good to read people are still enjoying this. :)
I started modding civ2 in 1998 or 1999 and got civ3 upon it's release in 2001. I modded civ3 from the beginning and joined this forum in september...
I think both folders will work. So it doesn't matter. :)
I copied your settings and it worked! Thank you! :D
So far so good. Now I just need to figure out how to add base terrain to the script.
How did you get the features to show up though? I've just run several tests.
Maybe someone can answer how base terrain is added to script? :)
Thank you. I did mean as a base terrain, but I may opt for adding it as a feature as you propose if it's easier. :) What graphic do you use for...
I would like to add a new Wetlands or Marsh terrain to my personal mod like the one I've seen in various other mods. I'm not sure how...
Does anyone know where I can download the terrace farm improvement for hills that this mod uses?
The ones not included in C3C.
This is a map of North America. It's huge in size, but in effect it's somewhat smaller, as there is a lot of water on the sides.
This is an odd-sized map of Indochina and surrounding countries. The Mekong River can be navigated by Sea units.
This is a clean map of the Caribbean Islands and South Florida. It's giant size, but there is a lot of ocean, so it sholudn't be played with more...
This is a map I made for the Medieval European Mod II by Embryodead and myself. It is a larger version of the normal map that ships with the...
This is a 256x256 map of the world. It was made to combine a number of gameplay ideas I’ve had throughout the years. I don’t see it as a finished...
These are some Ottoman cities. For more info: http://forums.civfanatics.com/showthread.php?p=6412337#post6412337
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