isau have you tried the real balanced pantheons mod? it seems like it fixes some glaring issues with the game, but I'm not sure how compatible it...
yeah the issue here is not really about wether it's OP or not, but also coming up with a workable solution. if I understand correctly, the...
your version of the terracotta army used to be powerful but reasonable ( similar to your hanging gardens for example ) but I agree that with the...
I guess it's too late to suggest "Quo's Spheres of Influence"? :D
is it intended that there's a perfectworld6.zip file in the Maps folder?
Quo's Combined Overhaul? :D
thanks, that's pretty much what I expected but wanted to be sure :D
thanks for this, will be looking forward to any upcoming tweaks as well :)
is this mod perfectly compatible with perfectworld, or would it be better to not use them together?
it seems like the mod description is a bit outdated, the number of NWs on the map is doubled not tripled and the min distance between NWs is 7 not 5
do you think your NW placement code is going to interact nicely with Terra Mirabilis? alongside with adding 19 new ones, it also changes the rules...
is this going to be updated alongside with Steel & Thunder? :)
that sounds amazing, GS is going to be even better thanks to this mod :D
I'm waiting to grab the expansion until the must have mods are updated :D
is this still needed with GS?
it would be great to hear if work is going to continue on this excellent mod :)
that sounds like a lot of fun :D
Tholal's AI is a lot better than what you're used to and is quite capable of killing you dead if you neglect...
yeah, I really like the malakim/calabim desert area for the same reason :D
the only thing I dislike is how there's little land in the bottom...
thanks for the kind works, I agree with you this map really is an insanely detailed work of art
it should be included in the latest EMM and work fine, let me know if you have any issues
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